Seven systems-thinking tracks. Six 90-minute sessions each. Hands-on, constraint-based, publicly showcased.
Students learn how forces work, design structures under load, iterate through failure, and present prototypes.
Map city systems. Simulate disasters. Design resilient infrastructure. Allocate limited budgets.
Signal vs noise. Supervised learning. Unsupervised learning. Bias. Overfitting. Students build a simple classifier and evaluate its reliability.
Weak vs strong prompts. Decomposition. Constraint optimization. Adversarial thinking. Students design and present an optimized system prompt.
Impossible budgets. Resource allocation games. Price shocks. Students navigate real economic pressure and make strategic long-term decisions.
Identify real problems. Design with constraints. Iterate based on feedback. Simplify. Final project: a structured business pitch.
Decision frameworks. Bias awareness. Communication under pressure. Habit systems. Ethical dilemmas. Students design a structured 1-year personal plan.